A character's type, flavor, focus are the basic way to assign an appropriate tier to each ability
Artifacts are a lot like cyphers, except that most are not one-use items.
NPCs and Creatures
Cyphers are one-use abilities that characters gain over the course of play.
Your descriptor places your character in the situation (the first adventure, which starts the campaign) and helps provide motivation. It is the adjective of the sentence "I am an adjective noun who verbs."
Flavors are groups of special abilities the GM and players can use to alter a character type to make it more to their liking or more appropriate to the genre or setting
Focus is what makes a character unique. No two PCs in a group should have the same focus. A focus gives a character benefits when they create their character and each time they ascend to the next tier. It's the verb of the sentence "I am an adjective noun who verbs."
Character type is the core of a character. A type helps determine a character's place in the world and relationship with other people in the setting. It's the noun of the sentence "I am an adjective noun who verbs."